"Why mess around with Catholicism when you can have your own customized religion?" Fed up with his parents' boring old religion, agnostic-going-on-atheist Jason Bock invents a new god -- the town's water tower. He recruits an unlikely group of worshippers: his snail-farming best friend, Shin, cute-as-a-button (whatever that means) Magda Price, and the violent and unpredictable Henry Stagg. As their religion grows, it takes on a life of its own. While Jason struggles to keep the faith pure, Shin obsesses over writing their bible, and the explosive Henry schemes to make the new faith even more exciting -- and dangerous. When the Chutengodians hold their first ceremony high atop the dome of the water tower, things quickly go from merely dangerous to terrifying and deadly. Jason soon realizes that inventing a religion is a lot easier than controlling it, but control it he must, before his creation destroys both his friends and himself.
In 2028, a deadly Flu virus ravages the earth. Only one in two thousand survive the virus, and these "Survivors" are rarely left unaffected. By 2038, only 38 million people remain on Earth. Most of them live in small communities, ever fearful of outsiders who might bring the deadly Flu. Ceej Kane lives with his uncle and his Survivor sister Harryette in an abandoned hotel on the rim of the Grand Canyon. His quiet, boring life suddenly becomes a desperate adventure when Uncle and Harryette disappear. Searching for them, Ceej and his only friend, Tim, are attacked by the Kinka, a renegade band of half-mad Survivors who spread the Flu to make more of their own. Worse yet, it appears that Harrye...
Consumption of alcohol: Illegal. Football and other "violent" sports: Illegal. Ownership of guns, chain saws, and/or large dogs: Illegal. Body piercings, tattoos: Illegal. It's late in the twenty-first century, and the United Safer States of America (USSA) has become a nation obsessed with safety. For Bo Marsten, a teenager who grew up in the USSA, it's all good. He knows the harsh laws were created to protect the people. But when Bo's temper flares out of control and he's sentenced to three years of manual labor, he's not so down with the law anymore. Bo's forced to live and work in a factory in the Canadian tundra. The warden running the place is totally out of his mind, and cares little for his inmates' safety. Bo will have to decide what's worse: a society that locks people up for road rage, or a prison where the wrong move could make you polar bear food.
Jack Lund figures a good day is when his dad's too drunk to beat up his mom. For Jack, Bogg's End is the end. The end of the turbulent, see-saw years of watching his father go on the wagon and fall right back off gain. Once it took two years, but the inevitable inevitably happened. Now it's just Jack and his mom starting over in the strange old house his grandfather left them. But the ride's not over yet. Jack's father returns, full of apologies and promises, and for a little while, things are looking up. Then in one terrifying, sickening moment, everything comes crashing back down again. So Jack runs. He runs through a strange hidden door that takes him back in time to before his parents were born. Before he was born. Maybe with a second chance he can stop the inevitable. At least he's got to try. What Jack doesn't understand, though, is that he can't change his future until he faces his past.
You could say that my railroad, the Madham Line, is almost the most important thing in my life. Next to Andy Morrow, my best friend. Lots of people think Doug Hanson is a freak -- he gets beat up after school, and the girl of his dreams calls him a worm. Doug's only refuge is creating an elaborate bridge for the model railroad in his basement and hanging out with his best friend, Andy Morrow, a popular football star who could date any girl in school. Doug and Andy talk about everything -- except what happened at the Tuttle place a few years back. It does not matter to Andy that we live in completely different realities. I'm Andy's best friend. It does not matter to Andy that we hardly ever actually do anything together. As Doug retreats deeper and deeper into his own reality, long-buried secrets threaten to destroy both Doug and Andy -- and everything else in Doug's fragile world.
David can eat an entire sixteen-inch pepperoni pizza in four minutes and thirty-six seconds. Not bad. But he knows he can do better. In fact, he’ll have to do better: he’s going to compete in the Super Pigorino Bowl, the world’s greatest pizza-eating contest, and he has to win it, because he borrowed his mom’s credit card and accidentally put $2,000 on it. So he really needs that prize money. Like, yesterday. As if training to be a competitive eater weren’t enough, he’s also got to keep an eye on his little brother, Mal (who, if the family believed in labels, would be labeled autistic, but they don’t, so they just label him Mal). And don’t even get started on the new weirdness going on between his two best friends, Cyn and HeyMan. Master talent Pete Hautman has whipped up a rich narrative shot through with equal parts humor and tenderness, and the result is a middle-grade novel too delicious to put down.
A teen develops a gambling addiction in this risk-heavy read—in trade paperback for the first time. Sixteen-year-old Denn Doyle’s troubles begin with a seemingly harmless—and extremely profitable—game of poker with some neighborhood kids. Eager to join the adult world, Denn realizes that casinos and poker are a means to do exactly that. His “hobby” progresses to a habit and then to an addiction that threatens relationships with his parents, girlfriend, and best friend. Hautman explores the escalation of Denn’s gambling without preachiness, dealing with his problem in a straightforward and knowledgeable manner.
Tackling faith, doubt, and transformation, National Book Award winner Pete Hautman explores a boy’s unraveling allegiance to an insular cult. Twelve square miles of paradise, surrounded by an eight-foot-high chain-link fence: this is Nodd, the land of the Grace. It is all seventeen-year-old Jacob knows. Beyond the fence lies the World, a wicked, terrible place, doomed to destruction. When the Archangel Zerachiel descends from Heaven, only the Grace will be spared the horrors of the Apocalypse. But something is rotten in paradise. A wolf invades Nodd, slaughtering the Grace’s sheep. A new boy arrives from outside, and his scorn and disdain threaten to tarnish Jacob’s contentment. Then, while patrolling the borders of Nodd, Jacob meets Lynna, a girl from the adjoining ranch, who tempts him to sample the forbidden Worldly pleasures that lie beyond the fence. Jacob’s faith, his devotion, and his grip on reality are tested as his feelings for Lynna blossom into something greater and the End Days grow ever closer. Eden West is the story of two worlds, two hearts, the power of faith, and the resilience of the human spirit.
"You know how they say you can't climb out of a hole till you hit bottom?" "Yeah?" "I'm trying to find the bottom." At seventeen, Denn Doyle isn't old enough to gamble legally, but thanks to his talent for reading tells, he's made a fortune -- and along the way, he's upset some of the most notorious Texas holdem players in Las Vegas, including Artie Kingston, who had already lost his nightclub to Denn. But now Denn's luck has run out and he's just about broke. His only chance is a million-dollar, winner-take-all tournament at Artie's new casino, but Denn can't play unless he comes up with the $10,000 entry fee. Denn's future all comes down to one hand of poker. National Book Award-winning author Pete Hautman introduced Denn Doyle in No Limit, of which School Library Journal said, "Fast paced and powerfully delivered...as taut and suspenseful as a high-stakes game." Here he deals another hand of love, luck, and greed in the high-stakes world of poker.
High school newspaper reporter Roni finds an age-progressed photograph on a missing children's website of a boy that looks just like her sidekick Brian, throwing the pair into an investigation of Brian's past and family heritage.