Sonic Boom is a fascinating narrative of the controversy that's sending shock waves through the music industry. It reveals how even as the star-maker machinery of record companies remains in the hands of the old guard, innovators are finding ways to route around it. Part industry exposé and part music history, Sonic Boom presents a candid and entertaining account of how digital compression technologies such as MP3 have brought out the best and worst in artists and consumers alike, and how the end result can be nothing less than a cultural and economic transformation. Peopled with a sensational cast of characters that includes rock stars, music moguls, teenagers, and Internet entrepreneurs, Sonic Boom exposes the recording industry's plight as a fascinating microcosm of the vast cultural, ethical, and legal issues that all industries face in the information age.
A stunning array of full-color photographs captures the history of modern technology through images of the computer collection of the Computer History Museum in Silicon Valley, offering revealing glimpses of such seminal machines as the Eniac, Crays 1-3, and Apple I and II, while describing each model, their innovations, and place in computer history.
The best-selling, full-color QuickSteps series now covers the world's favorite MP3 player. Users will learn to get up and running with the iPod and iTunes, download and play music, use the iPod's calendar, to do list, contacts, and notes functions, edit and display photos, play games, and use the iPod as an external hard drive. More than 10 million iPods have been sold as of December 2004, and sales are rising with Apple's introduction of the new, more affordable iPod shuffle Van Buskirk's MP3 Insider column is regularly featured on the front page of MP3.com, CNET.com, ZDNET.com, and News.com, reaching millions of readers Covers all the latest models including iPod shuffle and photo iPods Describes advanced tricks including podcast subscriptions, alternative synching software, battery replacement, and supercharged accessory recommendations
Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release
John Alderman, Sr. was born in 1742. His father was Daniel Alderman. His family moved to Duplin County, North Carolina in 1755. He married Mary Cashwell in 1770. They had six children. John died in 1822. Descendants and relatives lived mainly in North Carolina, Mississippi, Georgia and Texas.